mirror of https://github.com/OCA/web.git
315 lines
9.7 KiB
JavaScript
315 lines
9.7 KiB
JavaScript
/* Copyright 2019 GRAP - Quentin DUPONT
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* Copyright 2020 Tecnativa - Alexandre Díaz
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* License AGPL-3.0 or later (http://www.gnu.org/licenses/agpl.html) */
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odoo.define('web_widget_numeric_step.field', function (require) {
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"use strict";
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var field_utils = require('web.field_utils');
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var Registry = require('web.field_registry');
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var FieldFloat = require('web.basic_fields').FieldFloat;
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var NumericStep = FieldFloat.extend({
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template: 'web_widget_numeric_step',
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className: 'o_field_numeric_step o_field_number',
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events: _.extend({}, _.omit(FieldFloat.prototype.events, ['change', 'input']), {
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'mousedown .btn_numeric_step': '_onStepMouseDown',
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'touchstart .btn_numeric_step': '_onStepMouseDown',
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'click .btn_numeric_step': '_onStepClick',
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'wheel .input_numeric_step': '_onWheel',
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'keydown .input_numeric_step': '_onKeyDown',
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'change .input_numeric_step': '_onChange',
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'input .input_numeric_step': '_onInput',
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'onfocusout .widget_numeric_step': '_onFocusOut',
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}),
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supportedFieldTypes: ['float', 'integer'],
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// Values in milliseconds used for mouse down smooth speed feature
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DEF_CLICK_DELAY: 400,
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MIN_DELAY: 50,
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SUBSTRACT_DELAY_STEP: 25,
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DELAY_THROTTLE_CHANGE: 200,
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/**
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* @override
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*/
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init: function () {
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this._super.apply(this, arguments);
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// Widget config
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var max_val = this.nodeOptions.max;
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var min_val = this.nodeOptions.min;
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if (!_.isUndefined(min_val) && !_.isUndefined(max_val) && min_val > max_val) {
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min_val = this.nodeOptions.max;
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max_val = this.nodeOptions.min;
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}
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this._config = {
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'step': Number(this.nodeOptions.step) || 1,
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'min': Number(min_val),
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'max': Number(max_val),
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};
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var self = this;
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this._lazyOnChangeTrigger = _.debounce(function() {
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self.$input.trigger("change");
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}, this.DELAY_THROTTLE_CHANGE);
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this._auto_step_interval = false;
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},
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/**
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* Add global events listeners
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*
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* @override
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*/
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start: function () {
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var self = this;
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this._click_delay = this.DEF_CLICK_DELAY;
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this._autoStep = false;
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return this._super.apply(this, arguments).then(function () {
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document.addEventListener(
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'mouseup', $.proxy(self, "_onMouseUp"), false);
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document.addEventListener(
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'touchend', $.proxy(self, "_onMouseUp"), false);
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});
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},
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/**
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* Transform database value to usable widget value
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*
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* @override
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*/
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_formatValue: function (value) {
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if (this.mode === 'edit') {
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return this._sanitizeNumberValue(value);
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}
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return this._super.apply(this, arguments);
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},
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/**
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* Transform widget value to usable database value
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*
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* @override
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*/
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_parseValue: function () {
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var parsedVal = this._super.apply(this, arguments);
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if (this.mode === 'edit') {
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return Number(parsedVal) || 0;
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}
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return parsedVal;
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},
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/**
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* Adds HTML attributes to the input
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*
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* @override
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*/
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_prepareInput: function () {
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var result = this._super.apply(this, arguments);
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this.$input.attr(_.pick(this.nodeOptions, ['placeholder']));
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// InputField hard set the input type to 'text' or 'password',
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// we force it again to be 'tel'.
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// The widget uses 'tel' type because offers a good layout on
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// mobiles and can accept alphanumeric characters.
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// The bad news is that require implement all good 'number' type
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// features like the minus and plus buttons, steps, min and max...
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// Perhaps in a near future this can be improved to have the best of
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// two types without hacky developments.
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this.$input.attr('type', 'tel');
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return result;
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},
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/**
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* Select the proper widget input
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*
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* @override
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*/
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_renderEdit: function () {
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_.defer(function () {
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this.$el.parents("td.o_numeric_step_cell").addClass("numeric_step_editing_cell");
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}.bind(this));
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this._prepareInput(this.$el.find('input.input_numeric_step'));
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},
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/**
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* Resets the content to the formated value in readonly mode.
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*
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* @override
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*/
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_renderReadonly: function () {
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this.$el.parents("td.numeric_step_editing_cell").removeClass("numeric_step_editing_cell");
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this._super.apply(this, arguments);
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},
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/**
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* Increase/Decrease widget input value
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*
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* @param {String} mode can be "plus" or "minus"
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*/
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_doStep: function (mode) {
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var cval = 0;
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try {
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var field = this.record.fields[this.name];
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cval = field_utils.parse[field.type](this.$input.val())
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} catch {
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cval = this.value;
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mode = false; // Only set the value in this case
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}
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if (mode === 'plus') {
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cval += this._config.step;
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} else if (mode === 'minus') {
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cval -= this._config.step;
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}
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var nval = this._sanitizeNumberValue(cval);
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if (nval !== this.lastSetValue || !mode) {
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this.$input.val(nval);
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// Every time that user update the value we must trigger an
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// onchange method.
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this._lazyOnChangeTrigger();
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}
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},
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/**
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* @private
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*/
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_clearStepInterval: function () {
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clearTimeout(this._auto_step_interval);
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this._auto_step_interval = false;
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this._click_delay = this.DEF_CLICK_DELAY;
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},
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// Handle Events
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/**
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* @private
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* @param {MouseClickEvent} ev
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*/
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_onStepClick: function (ev) {
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if (!this._autoStep) {
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var mode = ev.target.dataset.mode;
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this._doStep(mode);
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}
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this._autoStep = false;
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},
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/**
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* @private
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* @param {MouseClickEvent} ev
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*/
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_onStepMouseDown: function (ev) {
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if (ev.button === 0 && !this._auto_step_interval) {
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this._auto_step_interval = setTimeout(
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$.proxy(this, "_whileMouseDown", ev), this._click_delay);
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}
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},
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/**
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* @private
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* @param {FocusoutEvent} ev
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*/
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_onFocusOut: function (evt) {
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if (this._auto_step_interval) {
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this._clearStepInterval();
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}
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},
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/**
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* @private
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*/
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_onMouseUp: function () {
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this._clearStepInterval();
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},
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/**
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* @private
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* @param {MouseClickEvent} ev
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*/
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_whileMouseDown: function (ev) {
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this._autoStep = true;
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var mode = ev.target.dataset.mode;
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this._doStep(mode);
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if (this._click_delay > this.MIN_DELAY) {
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this._click_delay -= this.SUBSTRACT_DELAY_STEP;
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}
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this._auto_step_interval = false;
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this._onStepMouseDown(ev);
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},
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/**
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* Enable mouse wheel support
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*
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* @param {WheelEvent} ev
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*/
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_onWheel: function (ev) {
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ev.preventDefault();
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if (ev.originalEvent.deltaY > 0) {
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this._doStep('minus');
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} else {
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this._doStep('plus');
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}
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},
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/**
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* Enable keyboard arrows support
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*
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* @param {KeyEvent} ev
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*/
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_onKeyDown: function (ev) {
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if (ev.keyCode === $.ui.keyCode.UP) {
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this._doStep('plus');
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} else if (ev.keyCode === $.ui.keyCode.DOWN) {
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this._doStep('minus');
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}
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},
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/**
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* Sanitize user input value
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*
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* @override
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*/
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_onChange: function (ev) {
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ev.target.value = this._sanitizeNumberValue(ev.target.value);
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return this._super.apply(this, arguments);
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},
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// Helper Functions
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/**
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* Check limits and precision of the value.
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* If the value 'is not a number', the function does nothing to
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* be good with other possible modules.
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*
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* @param {Number} value
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* @returns {Number}
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*/
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_sanitizeNumberValue: function (value) {
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var cval = Number(value);
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if (_.isNaN(cval)) {
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return value;
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}
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if (!_.isNaN(this._config.min) && cval < this._config.min) {
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cval = this._config.min;
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} else if (!_.isNaN(this._config.max) && cval > this._config.max) {
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cval = this._config.max;
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}
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var field = this.record.fields[this.name];
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var formattedValue = field_utils.format[field.type](cval, field, {
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data: this.record.data,
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escape: true,
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isPassword: false,
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digits: field.digits,
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});
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return formattedValue;
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},
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});
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Registry.add('numeric_step', NumericStep);
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return NumericStep;
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});
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